If imitation is the sincerest form of flattery, then I can’t help but think the developers at Silicon Studio were a bit in love with Shigeru Miyamoto and his Zelda series.
#3d dot game heroes review series
Once character creation is complete, the player is dropped into the shoes of their hero as he begins his quest, which revolve around traversing the increasingly dangerous landscape, and clearing a series of complex dungeons, complete with their own theme, puzzles, and difficult boss. I generally try and stay original when it comes to character creation, but 3D Dot Game Heroes looks and feels so much like Zelda that I couldn’t help but play through the title as Link. Yours truly crafted his very own Moogle hero, but eventually settled on a version of Link. Players can choose from a wide variety of premade characters, such as a knight, or even a dog, or, they can spend some time with the character creation, and craft a hero of their own liking. The transition was successful, if not quite what the King expected, as the world is now rendered in 3D blocks, instead of, say, polygons and bump-mapping.Īll seems well until an evil force begins to plague the land, and our protagonist, the decendent of a Legendary Hero who once rid the land of the evil Dark King Onyx, is tasked with restoring peace to the kingdom and saving the day. From the music, to the excellently realized visual aesthetic, the whole concept just transported me back to a younger, simpler time.ģD Dot Game Heroes is a great amalgamation of old school game play, and current generation technology, and I fell in love with it from the moment the game opens: In the kingdom of Dotnia, the King has decided that their old, 2D sprite ways were awfully outdated, and decreed that Dotnia Kingdom would reinvent itself in 3D. One of my favorites in the series was A Link To The Past, and it’s the memories of that particular game that fueled my nostalgia receptors when I first heard of developer Silicon Studios and publisher From Software’s 3D Dot Game Heroes. Over the years, however, I was able to play each Zelda game released, from NES to handhelds to the current crop (minus Twilight Princess). My family didn’t have much money, so I didn’t always get all the games I wanted. I have a confession to make: growing up, I never played the Legend of Zelda games.